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Today's sudoku Earlier versions: version 1.8, version 1.9 The SuDoku Assistant 2.0 - 2.5
This tool can create sudoku puzzles,
its main purpose, however, is to be a helper that assist you when solving a puzzle!
The assistant will only help you with the repetitive but trivial calculations.
You will still be the brain!
The SuDoku Assistant is available for Windows. From the download-page you may retrieve the latest version (2.5) of sudoku.exe. Main purpose of the assistant: Display a help text in every empty sudoku square to indicate the square's candidates (pencil-marks) , ie., which figures the square may contain. (It would be trivial to derive the candidates manually, but the assistant will save you that time, leaving the brainwork to you!) The assistant can also create new sudoku puzzles, find out if a puzzle is solvable, save a puzzle to file, export puzzle to an html-file (ex1, ex2, ex3). News in version 2.0: A facility that lets the user eliminate candidates manually. The user interface is improved: If you move the mouse over a candidate the assistant will light up all identical candidates on the same row, column, or block. And it is now possible to select a candidate by double clicking on it. The new assistant can import puzzles in other file formats, and print puzzles. News in version 2.5: Improved user interface. Can create Symmetric or non-symmeetric puzzles. Can get the solution from the web. How to Play SuDoKuThe SuDoKu board is a 9x9 grid. The purpose of the game is to fill in each square with a figure between 1 and 9 according to the following restrictions: Each row, each column and every so indicated 3x3-region should contain exactly one figure of each kind (1..9)! When you start to play some squares already contain figures and the purpose of the game is to fill in the blanks without violating the above rules.Here we describe how to think when solving a sudoku-puzzle. How to Use The AssistantCreate a new puzzle: Issue the command File/New to create a new puzzle!
Maybe you rather like to solve a puzzle you have found in a magazine or so:
Erase the board from old figures (med Edit/Erase All). Enter a figure in a square: One enters a figure by selecting a candidate. The easiest way to do this is to double click in the candidate. One may also select the figure from the context-menu (the menu that pops up when one right-click in a square or on a candidate). The figures entered while playing will get a different color from those entered in configuration mode. Eliminate candidates: If you have found out that some candidate is impossible (for some reason) you may tell that to the Assistant by eliminating the candidate. Right-click on the candidate and select disable! The assistant displays the disabled candidates by a weaker color and in the lower part of the square. It is easy to eliminate the same candidate from multiple squares: Select multiple squares while pressing the SHIFT-key and then disable one of the candidates. Color bullets: During the process of solving a puzzle one may want to place different color bullets one some squares. The humble assistant will let you do that, but only you will know their meaning... FileThe File/menu has the following commands:EditThe Edit-menu has the following commands:ViewHere is the View-menu:GameThe Game-menu:
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